Related WebGL APIs
Number of vertices to draw.
Related WebGL APIs
Element array buffer. (Default: null
)
If elements
is specified while primitive
, count
and offset
are not,
then these values may be inferred from the state of the element array buffer.
Source code of fragment shader
Number of instances to draw. (Default: 0)
Only applicable if the ANGLE_instanced_arrays
extension is present.
Offset of primitives to draw.
Related WebGL APIs
Sets the primitive type.
If set, turns on profiling for this command. (Default: false
)
Related WebGL APIs
Related WebGL APIs
Source code of vertex shader
Generated using TypeDoc
Related WebGL APIs