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Interface Limits

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  • Limits

Index

Properties

Optional colorBits

colorBits: [number, number, number, number]

An array of bits depths for the red, green, blue and alpha channels

Optional depthBits

depthBits: number

Bit depth of drawing buffer

Optional extensions

extensions: string[]

A list of all supported extensions

Optional glsl

glsl: string

gl.SHADING_LANGUAGE_VERSION

Optional lineWidthDims

lineWidthDims: any

gl.ALIASED_LINE_WIDTH_RANGE

Optional maxAnisotropic

maxAnisotropic: number

Maximum number of anisotropic filtering samples

Optional maxAttributes

maxAttributes: any

gl.MAX_VERTEX_ATTRIBS

Optional maxColorAttachments

maxColorAttachments: number

Maximum number of color attachments

Optional maxCombinedTextureUnits

maxCombinedTextureUnits: any

gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS

Optional maxCubeMapSize

maxCubeMapSize: any

gl.MAX_CUBE_MAP_TEXTURE_SIZE

Optional maxDrawbuffers

maxDrawbuffers: number

Maximum number of draw buffers

Optional maxFragmentUniforms

maxFragmentUniforms: any

gl.MAX_FRAGMENT_UNIFORM_VECTORS

Optional maxRenderbufferSize

maxRenderbufferSize: any

gl.MAX_RENDERBUFFER_SIZE

Optional maxTextureSize

maxTextureSize: any

gl.MAX_TEXTURE_SIZE

Optional maxTextureUnits

maxTextureUnits: any

gl.MAX_TEXTURE_IMAGE_UNITS

Optional maxVaryingVectors

maxVaryingVectors: any

gl.MAX_VARYING_VECTORS

Optional maxVertexTextureUnits

maxVertexTextureUnits: any

gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS

Optional maxVertexUniforms

maxVertexUniforms: any

gl.MAX_VERTEX_UNIFORM_VECTORS

Optional maxViewportDims

maxViewportDims: any

gl.MAX_VIEWPORT_DIMS

Optional pointSizeDims

pointSizeDims: any

gl.ALIASED_POINT_SIZE_RANGE

Optional renderer

renderer: string

gl.RENDERER

Optional stencilBits

stencilBits: number

Bit depth of stencil buffer

Optional subpixelBits

subpixelBits: any

gl.SUBPIXEL_BITS

Optional vendor

vendor: string

gl.VENDOR

Optional version

version: string

gl.VERSION

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